Places15
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1 The reef has the barque's ribs 1
Whatever you owned, the sea has it now.
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2 Survivors' camp: a fire, three tents and people who got out of the water too 1
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3 The palm grove 2–3
Something moves between the trunks, and it is not the wind.
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4 The looters' cove 3–4
They put out the lighthouse on purpose: a wreck feeds them.
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5 The order's outpost 5–6
A garrison stood here a century ago, and lies here still.
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6 The rock ridge 6–7
From up here the whole island is one horseshoe of green.
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7 The lighthouse of the Seal 7
Its keeper has been waiting for a ship for years.
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8 The savages' village 7–8
The garrison's grandchildren, and no memory of the order.
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9 The drowned shore 7
Every crew that broke here came ashore — and stayed.
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10 The pier 7
A boat, a shed, and the only way off Kaldar.
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11 A track worn into the rock, too narrow for honest work 2–5
Somebody walks it nightly.
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12 A hollow bitten out of the rock above the smugglers' cave: tents, a fire, and ship's crates that never reached a port 4–6
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13 A cut in the rock, buried under a landslide 7
Steps show under the stones.
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14 The Order's stair 7
Cut by hand, wide enough for two men with a load.
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15 The bowl at the heart of Kaldar: a ring of stones, and a fire that has not gone out in a century 7–8