Vocations

Druid

A caster of nature: forest magic, healing and a bond with beasts.

Druid

May wear wands and staves, spellbooks and caster garb — which a knight and a ranger cannot. Every other weapon and armour is open to any vocation.

Starting stats
Health95
Mana120
Capacity390 oz
Speed3.5
Attack14
Defence without gear0
Per level
Health+5
Mana+30
Capacity+15 oz
Speed+0.03
Attack+2

Regeneration: 1 health every 6 s · 1 mana every 3 s

Growth by level

Level Health Mana Capacity Attack Speed
1 95 120 390 14 3.5
8 130 330 495 28 3.71
20 190 690 675 52 4.07
30 240 990 825 72 4.37
40 290 1,290 975 92 4.67
60 390 1,890 1,275 132 5.27
80 490 2,490 1,575 172 5.87
100 590 3,090 1,875 212 6.47

Skill training

Tibia’s multiplier: the lower it is, the faster the skill grows. Magic level grows with the mana spent.

Skill Multiplier 1020304050
Fist fighting 1.5 331,922110,8426,391,702369M
Club fighting 1.8 289,9183,541,1771,264M451,438M
Sword fighting 1.8 289,9183,541,1771,264M451,438M
Axe fighting 1.8 289,9183,541,1771,264M451,438M
Distance fighting 1.8 175,9512,124,706759M270,863M
Shielding 1.5 673,844221,68413M737M

Hits to leave skill: 10, 20, 30, 40, 50.

Magic level Multiplier 0510203040
Mana to leave magic level 1.1 1,6002,5774,15010,76427,91972,415

Spells23

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