Vocations

Mage

Fragile but deadly: powerful spells and a deep pool of mana.

Mage

May wear wands and staves, spellbooks and caster garb — which a knight and a ranger cannot. Every other weapon and armour is open to any vocation.

Starting stats
Health80
Mana140
Capacity390 oz
Speed3.5
Attack24
Defence without gear0
Per level
Health+5
Mana+30
Capacity+15 oz
Speed+0.03
Attack+3

Regeneration: 1 health every 6 s · 1 mana every 3 s

Growth by level

Level Health Mana Capacity Attack Speed
1 80 140 390 24 3.5
8 115 350 495 45 3.71
20 175 710 675 81 4.07
30 225 1,010 825 111 4.37
40 275 1,310 975 141 4.67
60 375 1,910 1,275 201 5.27
80 475 2,510 1,575 261 5.87
100 575 3,110 1,875 321 6.47

Skill training

Tibia’s multiplier: the lower it is, the faster the skill grows. Magic level grows with the mana spent.

Skill Multiplier 1020304050
Fist fighting 1.5 331,922110,8426,391,702369M
Club fighting 2 2525,60026M26,844M27,487,791M
Sword fighting 2 2525,60026M26,844M27,487,791M
Axe fighting 2 2525,60026M26,844M27,487,791M
Distance fighting 2 1515,36016M16,106M16,492,674M
Shielding 1.5 673,844221,68413M737M

Hits to leave skill: 10, 20, 30, 40, 50.

Magic level Multiplier 0510203040
Mana to leave magic level 1.1 1,6002,5774,15010,76427,91972,415

Spells21

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